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  2. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    The computer keyboard is modelled after the typewriter keyboard and was designed for the input of written text. A mouse is a handheld pointing device used in addition to the keyboard. For games, the keyboard typically controls movement of the character while the mouse is used to control the game camera or used for aiming.

  3. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.

  4. List of Logitech products - Wikipedia

    en.wikipedia.org/wiki/List_of_Logitech_products

    PC: No — 3-axis joystick, 7 buttons; 8-way hat, throttle: No: Adds twist handle (3rd axis) [93] WingMan Force 3D 2000: PC: No — 3-axis joystick, 7 buttons, 8-way hat, throttle: Yes: Adds vibration feedback [94] WingMan Attack 2 2004 or earlier: PC, Mac: No — 2-axis joystick, 6 buttons, trigger, throttle: No [95] Attack 3 2004 or earlier ...

  5. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    Designed as a gaming-neutral joystick, rather than a specialized joystick for use with realistic combat flight simulators, the 3D Pro was built with a functional, but low-key geometric design. Intended to rival the other sticks from the time, the 3D Pro included 8 buttons - 4 on the base, 4 on the stick - an 8-way hat switch, a slider-based ...

  6. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    The IBM PC game port first appeared during the initial launch of the original IBM PC in 1981, in the form of an optional US$55 expansion card known as the Game Control Adapter. [ 8 ] [ 9 ] The design allowed for four analog axes and four buttons on one port, allowing two joysticks or four paddles to be connected via a special "Y-splitter" cable.

  7. Fn key - Wikipedia

    en.wikipedia.org/wiki/Fn_key

    The Fn key is a form of meta-modifier key, in that it causes the operating system to see altered scancodes when other keys on the keyboard are pressed. This allows the keyboard to directly emulate a full-sized keyboard, so the operating system can use standard keymaps designed for a full-sized keyboard. However, because the operating system has ...

  8. Computer keyboard - Wikipedia

    en.wikipedia.org/wiki/Computer_keyboard

    Lock keys lock part of a keyboard, depending on the settings selected. The lock keys are scattered around the keyboard. Most styles of keyboards have three LEDs indicating which locks are enabled, in the upper right corner above the numeric pad. The lock keys include Scroll lock, Num lock (which allows the use of the numeric keypad), and Caps ...

  9. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...