Search results
Results from the WOW.Com Content Network
Some of surname variants may be listed in the same page, while others, more popular ones, may deserve separate pages. Therefore in order to support search of similar surnames this template may include not only links to surname articles, but also redirects and links to disambiguation pages.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...
Main page; Contents; Current events; Random article; About Wikipedia; Contact us
Fighting Fantasy RPG, Advanced Fighting Fantasy, d20 system Puffin Books, Arion Games 1984-2014 Originally a setting for Fighting Fantasy game books since 1982. Warcraft Universe: Sword and sorcery: Planets of Azeroth, Draenor and others Warcraft: The Roleplaying Game : Blizzard Entertainment: 2003-2005 Westeros: High fantasy: A Game of Thrones RPG
HeroEngine is a 3D game engine and server technology platform originally developed by Simutronics Corporation specifically for building MMO-style games.At first developed for the company's own game Hero's Journey, the engine won multiple awards at tradeshows, and has since been licensed by other companies such as BioWare Austin (which used it for Star Wars: The Old Republic [1]).
Crystal Tools entered development in August 2005 under the code name White Engine. It was intended for the PlayStation 3-exclusive role-playing game Final Fantasy XIII, while it was first showcased in the Final Fantasy VII technical demo for the PlayStation 3. The decision to expand Crystal Tools' compatibility to other game projects and ...
Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, [1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.