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Xbox One launch week sales were around 150,000 units, double that of the Xbox 360. [286] Microsoft enacted a UK-only price cut in February 2014 to bring the console's price closer to that of the PlayStation 4, which had released at a more affordable price. [287] The Xbox One was the best-selling console in November 2014. [288]
Xbox Games Store (formerly Xbox Live Marketplace) was a digital distribution platform previously used by Microsoft's Xbox 360 video game console and formerly by the Xbox One. The service allowed users to download or purchase video games (including both Xbox Live Arcade games and full Xbox 360 titles), add-ons for existing games, game demos ...
At its launch in November 2013, the Xbox One did not have native backward compatibility with original Xbox or Xbox 360 games. [3] [4] Xbox Live director of programming Larry "Major Nelson" Hryb suggested users could use the HDMI-in port on the console to pass an Xbox 360 or any other device with HDMI output [5] through Xbox One.
Yes = Exclusive only to the Xbox One console. Xbox = Exclusive to Microsoft's Xbox platforms. Timed = Confirmed as exclusive for a certain period of time, but will become available on other platforms later. No = Available to more than one console of this or the previous console generation.
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Like the Xbox One, the consoles use an AMD 64-bit x86-64 CPU and GPU with up to 16 GB of memory. The Xbox Series X and Series S are high-end and low-end versions comparable to the Xbox One X and Xbox One S models, respectively, with all games designed for this model family playable on both systems.
EA Play (formerly EA Access and Origin Access) is a subscription-based video game service from Electronic Arts for the Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5 and Microsoft Windows platforms, offering access to selected games published by Electronic Arts along with additional incentives.
On March 27, 2007, Microsoft declared Uno to be the first Xbox Live Arcade game to exceed one million downloads. [28] Nearly 70 percent of Xbox 360 owners connected to Xbox Live have downloaded an Arcade title [29] [30] with the attach rate being 6–7 titles per user. [31] Original games typically receive 350,000 downloads in the first month.