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"Mirage", also known by its filename de_mirage, is a video game map in the first-person shooter series Counter-Strike. Released officially in 2013 by Valve Corporation, the game's developer, it expanded the original Counter-Strike and Counter-Strike: Source map "de_cpl_strike", [1] developed by Michael "BubkeZ" Hüll. [2]
The map also features additional routes that allow players to go under parts of the map to stealthily arrive to the bomb sites. [ 38 ] Canals was added to the Reserve map pool, placing it outside of traditional competitive play and the map has not seen play in any of the Counter-Strike majors . [ 35 ]
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Counter-Strike is an objective-based, multiplayer tactical first-person shooter.Two opposing teams—the Terrorists and the Counter Terrorists—compete in game modes to complete objectives, such as securing a location to plant or defuse a bomb and rescuing or guarding hostages.
Counter-Strike 2 is a multiplayer tactical first-person shooter, [1] in which two teams, the Terrorists and Counter-Terrorists, complete various objectives. [2] The game includes two team-based objective scenarios: bomb defusal, and hostage rescue, with the bomb defusal scenario making up the primary gameplay experience and all of competitive ...
[1] Inferno is a multiplayer map taking place in a small European village, possibly located in Italy. [2] [3] As in other bomb defusal maps in the game, players are split into two teams; The Terrorists and the Counter Terrorists. The goal of the Terrorists is to plant a bomb near the map's water pipelines or to kill all Counter Terrorists, with ...
S1mple's individual performance through the Major, including a 2.26 HLTV rating in one of the two maps against Gambit in the semifinals, earned him tournament MVP. [ 44 ] [ 45 ] At the end of the year, s1mple was named Best Esports Player at The Game Awards .
Counter-Strike (also known as Half-Life: Counter-Strike or Counter-Strike 1.6) [5] is a tactical first-person shooter game developed by Valve.It was initially developed and released as a Half-Life modification by Minh "Gooseman" Le and Jess Cliffe in 1999, before Le and Cliffe were hired and the game's intellectual property acquired.