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  2. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...

  3. Cookie Clicker - Wikipedia

    en.wikipedia.org/wiki/Cookie_Clicker

    The game has had continual updates since its release, notably the "legacy" update in February 2016 and the "spiritual" update in July 2017. [7] On October 25, 2018, Orteil launched the game's Patreon page, with the intent to develop Cookie Clicker and other Dashnet games becoming a full-time job. [8]

  4. Category:Clicker games - Wikipedia

    en.wikipedia.org/wiki/Category:Clicker_games

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  5. Candy Box! - Wikipedia

    en.wikipedia.org/wiki/Candy_Box!

    PC Gamer editor Shaun Prescott found the game particularly addictive, describing it as "Cow Clicker as RPG." [2] Justin Davis of IGN stated that, together with A Dark Room and Cookie Clicker, Candy Box! has become one of the most well-known incremental games. [5] Rock, Paper, Shotgun named Candy Box! number 21 of The 50 Best Free Games on PC in ...

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also achievement. An indicator of accomplishment or skill, showing that the player has performed some particular action within the game. balance Aspects of a multi-player game that keep it fair for all players. This usually refers to balance between characters (or any other choices made before battle) and options (which occur in battle).

  7. Achievement (video games) - Wikipedia

    en.wikipedia.org/wiki/Achievement_(video_games)

    The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.

  8. TrueAchievements - Wikipedia

    en.wikipedia.org/wiki/TrueAchievements

    TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.

  9. Wikipedia:Reference desk/Miscellaneous - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Reference_desk/...

    For those who don't use Yahoo, your My Yahoo page was sort of your own personal webpage, where you could have various modules that interested you displayed (e.g. cartoons, horoscopes, travel, finance etc). Yahoo have closed My Yahoo down. A big feature of my personal My Yahoo page was that it had loads of links to my favourite websites.