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  2. Tile-matching video game - Wikipedia

    en.wikipedia.org/wiki/Tile-matching_video_game

    A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. [1] In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other.

  3. Triominoes - Wikipedia

    en.wikipedia.org/wiki/Triominoes

    The player who draws the largest "triple" (all three numbers the same on the tile), begins the game by placing that tile. That player scores 10 points plus the total value of the tile. The exception is that if the triple zero tile is used to start, that player earns 40 points. [3]

  4. Spry Fox, LLC v. Lolapps, Inc. - Wikipedia

    en.wikipedia.org/wiki/Spry_Fox,_LLC_v._Lolapps,_Inc.

    In 2011, Spry Fox created Triple Town, where players build a city by matching tiles, and merging objects into larger ones. [2] Spry Fox approached Lolapps to help port the game to the iOS platform. [3] The parties signed a non-disclosure agreement granting access to the Triple Town assets. [4]

  5. Tile-based video game - Wikipedia

    en.wikipedia.org/wiki/Tile-based_video_game

    Tile-based games are not a distinct video game genre.The term refers to the technology that the hardware or game engine uses for its visual representation. For example, Pac-Man is an action game, Ultima is a role-playing video game and Civilization is a turn-based strategy game, but all three render the world as tiles.

  6. Threes - Wikipedia

    en.wikipedia.org/wiki/Threes

    Each kind of number tile has its own personality, and new kinds of number tiles are introduced with a screen full of confetti when first unlocked. [ 6 ] Games of Threes typically last several minutes [ 6 ] [ 7 ] and end when no moves remain on the grid (usually when gridlocked with a single high number tile and many low number tiles). [ 5 ]

  7. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    The levels in Spelunky are procedurally generated by rearranging premade tiles of geometry into a level with an entrance, exit, a solvable path between the two, and obstacles to that path. [2] Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations.

  8. Trip'd - Wikipedia

    en.wikipedia.org/wiki/Trip'd

    Trip'd is a falling block puzzle game where triads of colored, tile-shaped eggs gradually descend the screen to stack up on the bottom. Should the stack of eggs reach the line at the top of the play field, the game ends. To avoid this, triads can be moved, rotated, and reoriented by the player as they fall.

  9. Kirby: Triple Deluxe - Wikipedia

    en.wikipedia.org/wiki/Kirby:_Triple_Deluxe

    Kirby: Triple Deluxe [a] is a 2014 action-platform game developed by HAL Laboratory and published by Nintendo for the Nintendo 3DS. It is the tenth main installment of the Kirby series. The game was released in Japan on January 11, 2014, in North America on May 2, 2014, in Europe on May 16, 2014, and in Australia on May 17, 2014.

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