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  2. Template method pattern - Wikipedia

    en.wikipedia.org/wiki/Template_method_pattern

    This method contains code for the parts of the overall algorithm that are invariant. The template ensures that the overarching algorithm is always followed. [1] In the template method, portions of the algorithm that may vary are implemented by sending self messages that request the execution of additional helper methods. In the base class ...

  3. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  4. Expression templates - Wikipedia

    en.wikipedia.org/wiki/Expression_templates

    Each assignment to a Vec, such as Vec x = a + b + c, generates a new Vec constructor if needed by template instantiation. This constructor operates on three Vec; it allocates the necessary memory and then performs the computation. Thus only one memory allocation is performed. Example implementation of expression templates :

  5. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    Explicit specialization is used when the behavior of a function or class for particular choices of the template parameters must deviate from the generic behavior: that is, from the code generated by the main template, or templates. For example, the template definition below defines a specific implementation of max() for arguments of type const ...

  6. Generic programming - Wikipedia

    en.wikipedia.org/wiki/Generic_programming

    Early examples of this programming approach were implemented in Scheme and Ada, [7] although the best known example is the Standard Template Library (STL), [8] [9] which developed a theory of iterators that is used to decouple sequence data structures and the algorithms operating on them.

  7. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  8. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    In the above UML class diagram, the Director class doesn't create and assemble the ProductA1 and ProductB1 objects directly. Instead, the Director refers to the Builder interface for building (creating and assembling) the parts of a complex object, which makes the Director independent of which concrete classes are instantiated (which ...

  9. Template processor - Wikipedia

    en.wikipedia.org/wiki/Template_processor

    A template processor (also known as a template engine or template parser) is software designed to combine templates with data (defined by a data model) to produce resulting documents or programs. [ 1 ] [ 2 ] [ 3 ] The language that the templates are written in is known as a template language or templating language .