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Let X be a Riemann surface.Then the intersection number of two closed curves on X has a simple definition in terms of an integral. For every closed curve c on X (i.e., smooth function :), we can associate a differential form of compact support, the Poincaré dual of c, with the property that integrals along c can be calculated by integrals over X:
Excel maintains 15 figures in its numbers, but they are not always accurate; mathematically, the bottom line should be the same as the top line, in 'fp-math' the step '1 + 1/9000' leads to a rounding up as the first bit of the 14 bit tail '10111000110010' of the mantissa falling off the table when adding 1 is a '1', this up-rounding is not undone when subtracting the 1 again, since there is no ...
A graph with intersection number four. The four shaded regions indicate cliques that cover all the edges of the graph. An alternative definition of the intersection number of a graph is that it is the smallest number of cliques in (complete subgraphs of ) that together cover all of the edges of .
K) is a Chern number and the self-intersection number of the canonical class K, and e = c 2 is the topological Euler characteristic. It can be used to replace the term χ(0) in the Riemann–Roch theorem with topological terms; this gives the Hirzebruch–Riemann–Roch theorem for surfaces.
The self-linking number obtained by moving vertically (along the blackboard framing) is known as Kauffman's self-linking number. The linking number is defined for two linked circles; given three or more circles, one can define the Milnor invariants , which are a numerical invariant generalizing linking number.
The value of the two products in the chord theorem depends only on the distance of the intersection point S from the circle's center and is called the absolute value of the power of S; more precisely, it can be stated that: | | | | = | | | | = where r is the radius of the circle, and d is the distance between the center of the circle and the ...
The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. [1]
In analytic geometry, the intersection of a line and a plane in three-dimensional space can be the empty set, a point, or a line. It is the entire line if that line is embedded in the plane, and is the empty set if the line is parallel to the plane but outside it.