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  2. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    A class template provides a specification for generating classes based on parameters. Class templates are generally used to implement containers. A class template is instantiated by passing a given set of types to it as template arguments. [5] The C++ Standard Library contains many class templates, in particular the containers adapted from the ...

  3. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  4. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    The Standard Template Library (STL) is a software library originally designed by Alexander Stepanov for the C++ programming language that influenced many parts of the C++ Standard Library. It provides four components called algorithms , containers , functions , and iterators .

  5. Generic programming - Wikipedia

    en.wikipedia.org/wiki/Generic_programming

    Another kind of template, a class template, extends the same concept to classes. A class template specialization is a class. Class templates are often used to make generic containers. For example, the STL has a linked list container. To make a linked list of integers, one writes list<int>. A list of strings is denoted list<string>.

  6. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ supports function, class, alias, and variable templates. Templates may be parameterized by types, compile-time constants, and other templates. Templates are implemented by instantiation at compile-time. To instantiate a template, compilers substitute specific arguments for a template's parameters to generate a concrete function or class ...

  7. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern. In object-oriented programming , the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance.

  8. C++11 - Wikipedia

    en.wikipedia.org/wiki/C++11

    In C++03, the compiler must instantiate a template whenever a fully specified template is encountered in a translation unit. If the template is instantiated with the same types in many translation units, this can dramatically increase compile times.

  9. Template metaprogramming - Wikipedia

    en.wikipedia.org/wiki/Template_metaprogramming

    The use of templates as a metaprogramming technique requires two distinct operations: a template must be defined, and a defined template must be instantiated.The generic form of the generated source code is described in the template definition, and when the template is instantiated, the generic form in the template is used to generate a specific set of source code.