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  2. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    Mods can be used to add or modify nodes, gameplay mechanics, tools, weapons, armour, monsters, player skins and the user interface. The full source code of Luanti and most of its games and their artistic assets such as textures and sounds, are distributed under free licenses, making it easier to publish modified versions and derivatives .

  3. 2b2t - Wikipedia

    en.wikipedia.org/wiki/2b2t

    2b2t (2builders2tools) is a Minecraft server founded in December 2010. 2b2t has essentially no rules and players are not permanently banned, known within Minecraft as an " anarchy server". [ 2 ] As a result, players commonly engage in the destruction of other players' and groups creations, colloquially called " griefing ", as well as hacking ...

  4. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    2D/3D toon Animation, Lighting, Modeling, Node based Material Creation / Texturing / 3D Texture Painting/ UV Mapping, Rendering (Internal, External, 3D Anaglyph and VR), 3D Rigging and Animation, Sculpting, Visual 3D Effects, Basic Post-Production Video Editing, Motion Tracking, Python Scripting, Fluid Simulation, Particles, Physics, Compositing

  5. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    v. t. e. In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    A software application or component that performs rendering is called a rendering engine, [ 1 ]render engine, rendering system, graphics engine, or simply a renderer. Rendering is one of the major sub-topics of 3D computer graphics, and in practice it is always connected to the others. It is the last major step in the graphics pipeline, giving ...

  7. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1] A sub-image is drawn using custom texture ...

  8. List of 3D rendering software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_rendering_software

    This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.

  9. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    The position and color (hue, saturation, brightness, and contrast) of all pixels, vertices, and/or textures used to construct a final rendered image can be altered using algorithms defined in a shader, and can be modified by external variables or textures introduced by the computer program calling the shader. [citation needed] Shaders are used ...

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