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  2. Modular programming - Wikipedia

    en.wikipedia.org/wiki/Modular_programming

    Modular programming is a software design technique that emphasizes separating the functionality of a program into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect of the desired functionality. A module interface expresses the elements that are provided and required by the module.

  3. Modularity - Wikipedia

    en.wikipedia.org/wiki/Modularity

    Modularity. Broadly speaking, modularity is the degree to which a system 's components may be separated and recombined, often with the benefit of flexibility and variety in use. [1] The concept of modularity is used primarily to reduce complexity by breaking a system into varying degrees of interdependence and independence across and "hide the ...

  4. Aspect-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Aspect-oriented_programming

    Aspect-oriented programming. In computing, aspect-oriented programming (AOP) is a programming paradigm that aims to increase modularity by allowing the separation of cross-cutting concerns. It does so by adding behavior to existing code (an advice) without modifying the code, instead separately specifying which code is modified via a " pointcut ...

  5. Coupling (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Coupling_(computer...

    Coupling (computer programming) In software engineering, coupling is the degree of interdependence between software modules, a measure of how closely connected two routines or modules are [1], and the strength of the relationships between modules. [2] Coupling is not binary but multi-dimensional. [3] Coupling is usually contrasted with cohesion.

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [ 1 ] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  7. Bottom–up and top–down design - Wikipedia

    en.wikipedia.org/wiki/Bottom–up_and_top–down...

    Top–down is a programming style, the mainstay of traditional procedural languages, in which design begins by specifying complex pieces and then dividing them into successively smaller pieces. The technique for writing a program using top–down methods is to write a main procedure that names all the major functions it will need.

  8. Monolithic application - Wikipedia

    en.wikipedia.org/wiki/Monolithic_application

    Modularity is achieved to various extents by different modular programming approaches. Code-based modularity allows developers to reuse and repair parts of the application, but development tools are required to perform these maintenance functions (e.g. the application may need to be recompiled).

  9. Modular design - Wikipedia

    en.wikipedia.org/wiki/Modular_design

    Modular design, or modularity in design, is a design principle that subdivides a system into smaller parts called modules (such as modular process skids), which can be independently created, modified, replaced, or exchanged with other modules or between different systems.