Search results
Results from the WOW.Com Content Network
Therefore, return {mw. ustring. gmatch ("Hello world", "(.*)")} is actually a complete Lua module (though a very strange one) - it returns the function returned by mw.ustring.gmatch (an iterator function listed in the Lua reference cited above) as the one and only element in an array (represented within {})—which when executed using {{#invoke ...
Help:Lua for beginners; Help:Lua debugging – about debugging Lua modules; Wikipedia:Lua style guide – standards to improve the readability of code through consistency; Module:Sandbox provides a pseudo-namespace for experimenting with Lua modules
Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total. This list may not reflect recent changes .
RetroShare encrypted filesharing, serverless email, instant messaging, online chat and BBS software, has a Lua plugin for automation and control. Roblox is a game platform with its own game engine. It uses a modified version of Lua 5.1 called Luau.
Wikipedia:Lua string functions – string performance considerations and limits; Wikipedia:Guide to Scribbling – how to write templates that use Scribunto/Lua; Wikipedia:Guide to Scribbling/Programmers' Quick start Guide to Lua – a list of essential points; Wikipedia:Comparable Lua functions to wikitext – how to convert wikitext to Lua
Running your code through an IDE is helpful for its text highlighting features, which can help you quickly spot syntax errors. Any IDE with the ability to install a Lua text highlighting plugin should work. This could be as simple as Notepad++ (with Lua selected from the language menu) or as full-featured as Visual Studio Code.
Marshalling data between C and Lua functions is also done using the stack. To call a Lua function, arguments are pushed onto the stack, and then the lua_call is used to call the actual function. When writing a C function to be directly called from Lua, the arguments are read from the stack. Here is an example of calling a Lua function from C:
Pages in category "Lua (programming language)-scriptable game engines" The following 17 pages are in this category, out of 17 total. This list may not reflect recent changes .