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Pages in category "Lua (programming language)-scriptable game engines" The following 17 pages are in this category, out of 17 total. This list may not reflect recent changes .
Therefore, return {mw. ustring. gmatch ("Hello world", "(.*)")} is actually a complete Lua module (though a very strange one) - it returns the function returned by mw.ustring.gmatch (an iterator function listed in the Lua reference cited above) as the one and only element in an array (represented within {})—which when executed using {{#invoke ...
Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total. This list may not reflect recent changes .
Wikipedia:Lua string functions – string performance considerations and limits; Wikipedia:Guide to Scribbling – how to write templates that use Scribunto/Lua; Wikipedia:Guide to Scribbling/Programmers' Quick start Guide to Lua – a list of essential points; Wikipedia:Comparable Lua functions to wikitext – how to convert wikitext to Lua
Help:Lua for beginners; Help:Lua debugging – about debugging Lua modules; Wikipedia:Lua style guide – standards to improve the readability of code through consistency; Module:Sandbox provides a pseudo-namespace for experimenting with Lua modules
RetroShare encrypted filesharing, serverless email, instant messaging, online chat and BBS software, has a Lua plugin for automation and control. Roblox is a game platform with its own game engine. It uses a modified version of Lua 5.1 called Luau.
Marshalling data between C and Lua functions is also done using the stack. To call a Lua function, arguments are pushed onto the stack, and then the lua_call is used to call the actual function. When writing a C function to be directly called from Lua, the arguments are read from the stack. Here is an example of calling a Lua function from C:
Running your code through an IDE is helpful for its text highlighting features, which can help you quickly spot syntax errors. Any IDE with the ability to install a Lua text highlighting plugin should work. This could be as simple as Notepad++ (with Lua selected from the language menu) or as full-featured as Visual Studio Code.