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  2. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]

  3. Racer (simulator) - Wikipedia

    en.wikipedia.org/wiki/Racer_(simulator)

    Racer, fully named Racer Free Car Simulator, is a freeware and source available video game simulator that runs on Microsoft Windows, Linux, and Mac OS X. Although Racer started out as a driving simulator, it also has features that are usually seen in racing games, such as racing against AI cars, or against human opponents in multiplayer mode.

  4. Assetto Corsa Competizione - Wikipedia

    en.wikipedia.org/wiki/Assetto_Corsa_Competizione

    Assetto Corsa Competizione is a racing simulator in which players can drive race cars against AI offline or against other players online. It includes offline career, custom championship, custom races and special events gameplay modes as well as online multiplayer, with session types consisting of Free Practice, Hot Lap, Superpole, Hot Stint, Quick Race (one race up to one hour), Sprint Race ...

  5. AirSim - Wikipedia

    en.wikipedia.org/wiki/AirSim

    AirSim (Aerial Informatics and Robotics Simulation) is an open-source, cross platform simulator for drones, ground vehicles such as cars and various other objects, built on Epic Games’ proprietary Unreal Engine 4 as a platform for AI research. [2]

  6. Stormworks: Build and Rescue - Wikipedia

    en.wikipedia.org/wiki/Stormworks:_Build_and_Rescue

    Stormworks: Build And Rescue is a simulation video game developed and published by the British studio Geometa (Formerly known as Sunfire Software). [1] The game was released as an early access title in February 2018 for Windows and Mac and is receiving frequent updates through Steam. The game left early access on September 17, 2020.

  7. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    The game relies heavily on code in Lua and uses packets of local data using the Lua network system while the game is running. The game's engine calculates physics equations and problems in real-time during gameplay. [citation needed] Vehicles in the game consist of a soft-body node-beam structure similar to those in Rigs of Rods.

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  9. Category:Vehicle simulation games - Wikipedia

    en.wikipedia.org/wiki/Category:Vehicle...

    Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. The majority are flight simulators and racing games, but also includes simulations of driving spacecraft, boats, tanks, and other combat vehicles.