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  2. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.

  3. Set (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Set_(abstract_data_type)

    A sorted linear hash table [8] may be used to provide deterministically ordered sets. Further, in languages that support maps but not sets, sets can be implemented in terms of maps. For example, a common programming idiom in Perl that converts an array to a hash whose values are the sentinel value 1, for use as a set, is:

  4. Multiton pattern - Wikipedia

    en.wikipedia.org/wiki/Multiton_pattern

    In Java, the multiton pattern can be implemented using an enumerated type, with the values of the type corresponding to the instances. In the case of an enumerated type with a single value, this gives the singleton pattern. In C#, we can also use enums, as the following example shows:

  5. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    This Java example is similar to one in the book Design Patterns. The MazeGame uses Room but delegates the responsibility of creating Room objects to its subclasses that create the concrete classes. The regular game mode could use this template method:

  6. Initialization-on-demand holder idiom - Wikipedia

    en.wikipedia.org/wiki/Initialization-on-demand...

    The implementation of the idiom relies on the initialization phase of execution within the Java Virtual Machine (JVM) as specified by the Java Language Specification (JLS). [3] When the class Something is loaded by the JVM, the class goes through initialization. Since the class does not have any static variables to initialize, the ...

  7. JavaBeans - Wikipedia

    en.wikipedia.org/wiki/JavaBeans

    A property is a subset of a Bean's state. The values assigned to the properties determine the behaviour and appearance of that component. They are set through a setter method and can be obtained by a getter method. Customization A customizer can provide a step-by-step guide that the process must follow to use the component in a specific context ...

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    mail.aol.com

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  9. Double-checked locking - Wikipedia

    en.wikipedia.org/wiki/Double-checked_locking

    The original form of the pattern, appearing in Pattern Languages of Program Design 3, [2] has data races, depending on the memory model in use, and it is hard to get right. Some consider it to be an anti-pattern. [3] There are valid forms of the pattern, including the use of the volatile keyword in Java and explicit memory barriers in C++. [4]