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  2. Victorian Age: Vampire - Wikipedia

    en.wikipedia.org/wiki/Victorian_Age:_Vampire

    The Victorian Age: Vampire rulebook does not contain complete rules, and as such the game requires another rulebook from the series to be played, such as Vampire: The Masquerade Revised Edition or Dark Ages: Vampire. Character creation is done with a character sheet, similarly to Vampire: The Masquerade, with some differences due to the time ...

  3. Book of Storyteller Secrets - Wikipedia

    en.wikipedia.org/wiki/Book_of_Storyteller_Secrets

    Book of Storyteller Secrets is a supplement that serves as a guide to the Dark Ages setting, and provides tips for Storytellers running the game. [1] The book also lists the rules for crossovers between various role-playing games in the World of Darkness series, and describes the Dauntains Psychiatric Clinic.

  4. Vampire: The Dark Ages - Wikipedia

    en.wikipedia.org/wiki/Vampire:_The_Dark_Ages

    Vampire: The Dark Ages is a tabletop role-playing game published by White Wolf Publishing in March 1996. It is a spin-off from Vampire: The Masquerade, also published by White Wolf, which is set in modern times. It was released in a new edition in 2002 as Dark Ages: Vampire, and in 2015 as Vampire Twentieth Anniversary Edition: The Dark Ages. [a]

  5. List of Vampire: The Dark Ages books - Wikipedia

    en.wikipedia.org/wiki/List_of_Vampire:_The_Dark...

    Game books for Vampire: The Dark Ages ' first edition Title Original release ISBN Publisher Notes Vampire: The Dark Ages: March 1996 [9] 1-56504-275-1: White Wolf Publishing [9] Core rulebook for the game's first edition. Set in 1197. [9] Book of Storyteller Secrets: July 1996 [10] 1-56504-277-8: White Wolf Publishing [11]

  6. Libellus Sanguinis - Wikipedia

    en.wikipedia.org/wiki/Libellus_Sanguinis

    Libellus Sanguinis is a line of four tabletop role-playing game supplements released by White Wolf Publishing in 1997–2001, for use with their game Vampire: The Dark Ages. The line includes Masters of the State (1997), Keepers of the Word (1998), Wolves at the Door (2000), and Thieves in the Night (2001).

  7. Storytelling System - Wikipedia

    en.wikipedia.org/wiki/Storytelling_System

    In the Storytelling System, each character has one Virtue and one Vice. A Virtue is some defining quality of a character's personality and an ideal which they struggle to aspire. A Vice is a basic weakness in the character's personality, and a flaw or guilty pleasure they may indulge even while knowing that there may be consequences to suffer.

  8. List of Vampire: The Masquerade books - Wikipedia

    en.wikipedia.org/wiki/List_of_Vampire:_The...

    Adventure about clan Ventrue, set in the Dark Ages, in the Victorian era, and in modern times [152] Vampire: Gehenna: January 14, 2004 [153] 1-58846-246-3: White Wolf Publishing [154] Collection of adventures about Gehenna, an apocalyptic event for vampires. Part of the Time of Judgment series, and an ending to Vampire: The Masquerade. [154]

  9. Dark Ages: Mage - Wikipedia

    en.wikipedia.org/wiki/Dark_Ages:_Mage

    White Wolf resumed publishing historical settings in 2002, by first relaunching Dark Ages: Vampire as a core rulebook, and then adding supplements for other supernatural groups, all of them dependent on Dark Ages: Vampire to play, including Dark Ages: Mage, [1] which was released in October 2002 as a 240-page hardcover book, and later re-released as an e-book.

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