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The Konami Code (Japanese: コナミコマンド, Konami Komando, "Konami command"), also commonly referred to as the Contra Code and sometimes the 30 Lives Code, is a cheat code that appears in many Konami video games, [1] as well as some non-Konami games. [2] The code has also found a place in popular culture as a reference to the third ...
Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. The majority are flight simulators and racing games, but also includes simulations of driving spacecraft, boats, tanks, and other combat vehicles.
A weighted carry from backpacking taxes muscles. [4] A weighted load stresses the shoulders, delts, back, abs, obliques, hips, quads, hamstrings and the knees. [4] Humans can carry weight under 50 pounds (23 kg) in a safe manner, [4] and a weighted carry is as beneficial for the cardiovascular system as a light run, [4] and for exercise, a weighted carry helps avoid injuries.
For example, accurate flight simulators will ensure that the vehicle responds slowly to their controls, while other games will treat the plane more like a car in order to simplify the game. [1] In both driving games and flight simulators, players have come to expect a high degree of verisimilitude where vehicles are scaled to realistic sizes. [1]
Joju Games Joju Games WiiWare 2009-09-14 Mashed: Supersonic Software: Empire Interactive: WIN, PS2, Xbox 2004-06-18 Matrix Marauders: Psygnosis: Psyclapse AMI, ST 1990 Mattel Auto Race: Mattel: Mattel: MAR 1976 Maximum Chase: Genki: Majesco Entertainment: Xbox 2002-09-36 Mayhem: Left Field Productions: Rombax Games PS3, X360 2011-03-25 Mega Man ...
Construction and management simulation. Business simulation game; City-building game; Government simulation; Life simulation game. God game; Social simulation game
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]
Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.