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  2. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    A tile on the grid will contain more than one isometric tile, and depending on where it is clicked it should map to different coordinates. The key in this method is that the virtual coordinates are floating point numbers rather than integers. A virtual-x and y value can be (3.5, 3.5) which means the center of the third tile.

  3. Phong shading - Wikipedia

    en.wikipedia.org/wiki/Phong_shading

    Phong shading and the Phong reflection model were developed at the University of Utah by Bui Tuong Phong, who published them in his 1973 Ph.D. dissertation [3] [4] and a 1975 paper. [5]

  4. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  5. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    The image is called a UV texture map. [1] The UV mapping process involves assigning pixels in the image to surface mappings on the polygon, usually done by "programmatically" copying a triangular piece of the image map and pasting it onto a triangle on the object. [ 2 ]

  6. id Tech - Wikipedia

    en.wikipedia.org/wiki/Id_Tech

    The capabilities of id Tech 0, plus maps can draw textures on floors and ceilings, have corners of angles other than 90 degrees, and feature geometry of variable height id Tech 2 Quake engine: C: 1996 GPL-2.0-or-later: QuakeC: 3D MS-DOS, Windows, Linux, macOS: Quake, Hexen II, Wrath: Aeon of Ruin: First true 3D id Tech engine; arbitrary ...

  7. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  8. Team Fortress 2 - Wikipedia

    en.wikipedia.org/wiki/Team_Fortress_2

    The wide availability of the in-game assets has led to a wide range of Team Fortress fan works across Source Filmmaker, Garry's Mod, and Blender. The Saxxy Awards featured many Team Fortress-related works, and the community has also received attention for internet phenomena like the "Gmod-infused pisstake" Heavy is Dead. [186]

  9. Decima (game engine) - Wikipedia

    en.wikipedia.org/wiki/Decima_(game_engine)

    Decima is a proprietary game engine made by Guerrilla Games and released in November 2013, that includes tools and features like artificial intelligence and game physics.It is compatible with 4K resolution and high-dynamic-range imaging, used for games on PlayStation 4, PlayStation 5, Microsoft Windows, macOS, iOS, iPadOS and Xbox Series X/S.