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  2. Nintendo thumb - Wikipedia

    en.wikipedia.org/wiki/Nintendo_thumb

    Few case reports of symptoms including stiff and painful joints and limited range of motion in the wrist after frequent Atari 2600 use were published in the late 1970s and early 1980s. [ 12 ] [ 13 ] Nintendo thumb specifically was first highlighted after portable handheld Nintendo games consoles were released in 1989, [ 14 ] with reported cases ...

  3. Joy-Con - Wikipedia

    en.wikipedia.org/wiki/Joy-Con

    On launch, it was reported that the wrist strap attachments for the Joy-Con were hard to detach from the controllers. It was also reported that a wrist strap could easily be attached to the Joy-Con incorrectly and become difficult to remove. [53] [9] One of the more common issues to be found with the Joy-Con is joystick drift.

  4. Motion controller - Wikipedia

    en.wikipedia.org/wiki/Motion_controller

    The Wii Remote Plus and Wii Remote with Motion Plus accessory. In computing, a motion controller is a type of input device that uses accelerometers, gyroscopes, cameras, or other sensors to track motion.

  5. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.

  6. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. Also known as the control column , it is the principal control device in the cockpit of many civilian and military aircraft, either as a centre stick or side-stick .

  7. Commodore 64 joystick adapters - Wikipedia

    en.wikipedia.org/wiki/Commodore_64_joystick_adapters

    Commodore 64 joystick adapters are hardware peripherals that extend the number of joystick ports on the Commodore 64 computer. The additional joysticks can be used on games with dedicated support for the specific adapter. A number of different joystick adapters have been constructed for use with the C64.

  8. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    User-made game port to USB adapter supporting FFB on the Sidewinder Force Feedback Pro only. Simple joystick support on 3D Pro, Precision Pro, Precision Pro Plus, and Wheel. [12] As the PC joystick port is input-only, the only way for data to be sent to the joystick (to trigger force feedback events) is to use the MIDI capabilities of the port ...

  9. The Arcade (joystick) - Wikipedia

    en.wikipedia.org/wiki/The_Arcade_(joystick)

    The Arcade Turbo. The Arcade is a joystick that was produced by Suzo International, usually marked as S.T.C. Rotterdam (Suzo Trading Company), for the European market.It distinguished itself from the competition because of its robust construction as the stick had a reinforced inside made of steel and used microswitches for the controls (but not the fire buttons, which used leaf springs).

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