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Hive is an American artificial intelligence company offering machine learning models via APIs to enterprise customers. [1] Hive uses around 700,000 gig workers to train data for its models through its Hive Work app. [2] One of Hive's major offerings is to provide automated content moderation services.
Tom Kirby became General Manager in 1986. [17] Following a management buyout by him and Bryan Ansell in December 1991, when Livingstone and Jackson sold their shares for £10 million, [18] Games Workshop refocused on their miniature wargames Warhammer Fantasy Battle (WFB) and Warhammer 40,000 (WH40k), their most lucrative lines.
Hive is a bug-themed tabletop abstract strategy game, designed by John Yianni [2] and published in 2001 by Gen42 Games. The object of Hive is to capture the opponent's queen bee by having it completely surrounded by other pieces (belonging to either player), while avoiding the capture of one's own queen. [3]
The Hive owner Chris Page said scheduled workshops and classes provide an opportunity to learn new crafting techniques.
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Necromunda is a skirmish tabletop war game produced by Games Workshop since 1995. It has been relaunched as Necromunda: Underhive in 2017. In Necromunda, players control rival gangs battling each other in the Underhive, a place of anarchy and violence in the depths below the Hive City.
Battlefleet Gothic is a naval miniature wargame that was produced by Games Workshop from 1999 to 2013 with Andy Chambers as the primary developer. A spin-off of the science-fantasy setting of Warhammer 40,000, the game has players command fleets of large spaceships belonging to one of several spaceborne factions.
The term bigature is Wētā Workshop's nickname for a very large miniature model. They are used in The Lord of the Rings film trilogy, with the largest of them measuring some 9 metres high. Extensive computer graphics techniques and computer-controlled cameras were used to seamlessly mesh the bigature photography with live actors and scenes. [13]