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  2. Choose Your Own Adventure - Wikipedia

    en.wikipedia.org/wiki/Choose_Your_Own_Adventure

    By the 1990s, the series faced competition from computer games and was in a decline. The series was discontinued in 1999, but was relaunched by a new company, Chooseco, in 2003. [9] In June 2018, Z-Man Games issued a licensed co-operative board game called Choose Your Own Adventure: House of Danger inspired by R. A. Montgomery's book in the series.

  3. Gamebook - Wikipedia

    en.wikipedia.org/wiki/Gamebook

    Adventure gamebooks incorporate elements from Choose Your Own Adventure books and role-playing solitaire adventures. The books involve a branching path format in order to move between sections of text, but the reader creates a character as in a role-playing game, and resolves actions using a game-system.

  4. Sorcery! (video game) - Wikipedia

    en.wikipedia.org/wiki/Sorcery!_(video_game)

    The games are text-based fantasy quests based on Steve Jackson's choose-your-own-adventure novels, and incorporate visual and interactive elements not present in the gamebooks. [ 1 ] [ 2 ] They also contain expanded content vis-à-vis the original gamebooks - the first entry, The Shamutanti Hills , featuring the fewest such expansions; the last ...

  5. List of Asterix games - Wikipedia

    en.wikipedia.org/wiki/List_of_Asterix_games

    Asterix Adventure Games — a series of game books in the style of the Choose Your Own Adventure books but with some randomization by way of dice and included props. They are written by Stephen Thraves. # Asterix to the Rescue (1986) — rescue the captured druid from Rome.

  6. Fallen London - Wikipedia

    en.wikipedia.org/wiki/Fallen_London

    The Silver Tree is also a browser-based choose-your-own-adventure game, but occurs roughly five hundred years before the time of Fallen London and focuses on the events surrounding the fall of the Fourth City, Karakorum, capital of the Mongol Empire.

  7. Endless Quest - Wikipedia

    en.wikipedia.org/wiki/Endless_Quest

    The mechanics of these books involved simple choices in the style of Choose Your Own Adventure books, rather than the game-like randomized elements of Fighting Fantasy gamebooks. However, the stories and characters in an Endless Quest book, while not necessarily more complex than in a Choose Your Own Adventure book, are often more fully ...

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