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  2. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET, Java and exist in most high-level imperative programming languages such as Pascal, Ada, C/C++, C#, [1]: 374–375 Visual Basic .NET, Java, [2]: 157–167 and in many other types of language, using such keywords as ...

  3. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    WriteLine ("Case 3"); case 4: // Compilation will fail here as cases cannot fall through in C#. Console. WriteLine ("Case 4"); goto default; // This is the correct way to fall through to the next case. case 5: // Multiple labels for the same code are OK case 6: default: Console. WriteLine ("Default"); break; // Even default must not reach the ...

  4. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Switch statements can allow compiler optimizations, such as lookup tables. In dynamic languages, the cases may not be limited to constant expressions, and might extend to pattern matching, as in the shell script example on the right, where the *) implements the default case as a glob matching any string.

  5. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    Example of branch table in Wikibooks for IBM S/360; Examples of, and arguments for, Jump Tables via Function Pointer Arrays in C/C++; Example code generated by 'Switch/Case' branch table in C, versus IF/ELSE. Example code generated for array indexing if structure size is divisible by powers of 2 or otherwise.

  6. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    switch <uint32, int32, int32 (t1..tN)> Jump to one of n values. Base instruction 0xFE 0x14 tail. Subsequent call terminates current method. Prefix to instruction 0x7A throw: Throw an exception. Object model instruction 0xFE 0x12 unaligned. (alignment) Subsequent pointer instruction might be unaligned. Prefix to instruction 0x79 unbox <valuetype>

  7. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    A loop-switch sequence [1] (also known as the for-case paradigm [2] or Anti-Duff's Device) is a programming antipattern where a clear set of steps is implemented as a switch-within-a-loop. The loop-switch sequence is a specific derivative of spaghetti code .

  8. Comparison of C Sharp and Java - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_C_Sharp_and_Java

    switch: In C#, the switch statement also operates on strings and longs. Fallthrough is allowed for empty statements and possible via 'goto case' for statements containing code. Java's switch statement operates on strings (since Java 7) but not the long primitive type, and falls through for all statements (excluding those with ' break '). [49 ...

  9. Comment (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Comment_(computer_programming)

    C#, F# and Visual Basic ... comments describe development processes related to the code. For example, ... looks for a comment in a switch statement if a case falls ...