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Nuke is a node-based digital compositing and visual effects application first developed by Digital Domain and used for television and film post-production.Nuke is available for Windows, macOS (up to Monterey natively), and RHEL/CentOS. [2]
CADKEY is a 2D/3D mechanical CAD (computer aided design or computer aided drafting) software application released for various DOS, Solaris, and Microsoft Windows operating systems. Originally released for DOS in 1984, CADKEY was among the first CAD programs [1] with 3D capabilities for personal computers.
The Mystique was a 64-bit 2D GUI and video accelerator (MGA1064SG) with 3D acceleration support. Mystique has "Matrox Simple Interface" (MSI) rendering API. It was one of many early products by add-in graphics board vendors that attempted to achieve good combined 2D & 3D performance for consumer-level personal computers.
This version was branded both Intergraph (on CLIX) and Bentley MicroStation (on PC). Later versions were all branded Bentley. This was the last version to run on Intergraph CLIX. All platforms other than the PC used 32-bit processors. In 1995, Windows 95 was released. Bentley soon followed with a release of MicroStation for that operating system.
SolveSpace is a free and open-source 2D/3D constraint-based parametric computer-aided design (CAD) software that supports basic 2D and 3D constructive solid geometry modeling. It is a constraint-based parametric modeler with simple mechanical simulation capabilities. Version 2.1 and onward runs on Windows, Linux and macOS.
FireMonkey is a cross-platform UI framework, and allows developers to create user interfaces that run on Windows, macOS, iOS and Android. It is written to use the GPU where possible, and applications take advantage of the hardware acceleration features available in Direct2D on Windows Vista, Windows 7, Windows 8 and Windows 10, OpenGL on macOS, OpenGL ES on iOS and Android, and on Windows ...
With 3D, it scored similar to but generally behind a single Voodoo2 in Direct3D, and was slower than NVIDIA Riva TNT and S3 Savage 3D. However, it was not far behind and was certainly competitive. [3] [4] G200's 3D image quality was considered one of the best due to its support of 32-bit color depth (assuming driver bugs weren't a problem).
2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics library [2] [3] Build engine: C: 1995 Yes 2.5D Windows, Linux, macOS, DOS: Duke Nukem 3D, Shadow Warrior, Blood, Redneck Rampage: Custom, free non-commercial use