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  2. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall). In the case of cdecl, the function name is merely prefixed by an underscore.

  3. Undefined variable - Wikipedia

    en.wikipedia.org/wiki/Undefined_variable

    An undefined variable in the source code of a computer program is a variable that is accessed in the code but has not been declared by that code. [1]In some programming languages, an implicit declaration is provided the first time such a variable is encountered at compile time.

  4. Name binding - Wikipedia

    en.wikipedia.org/wiki/Name_binding

    In programming languages, name binding is the association of entities (data and/or code) with identifiers. [1] An identifier bound to an object is said to reference that object. Machine languages have no built-in notion of identifiers, but name-object bindings as a service and notation for the programmer is implemented by programming languages.

  5. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    extremely short identifiers (such as 'i' or 'j') are very difficult to uniquely distinguish using automated search and replace tools (although this is not an issue for regex-based tools) longer identifiers may be preferred because short identifiers cannot encode enough information or appear too cryptic

  6. Identifier (computer languages) - Wikipedia

    en.wikipedia.org/wiki/Identifier_(computer...

    A global identifier is declared outside of functions and is available throughout the program. A local identifier is declared within a specific function and only available within that function. [1] For implementations of programming languages that are using a compiler, identifiers are often only compile time entities.

  7. Variable shadowing - Wikipedia

    en.wikipedia.org/wiki/Variable_shadowing

    public class Shadow {private int myIntVar = 0; public void shadowTheVar {// Since it has the same name as above object instance field, it shadows above // field inside this method. int myIntVar = 5; // If we simply refer to 'myIntVar' the one of this method is found // (shadowing a second one with the same name) System. out. println (myIntVar); // prints 5 // If we want to refer to the ...

  8. Declaration (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Declaration_(computer...

    While a variable or function may be declared many times, it is typically defined once (in C++, this is known as the One Definition Rule or ODR). Dynamic languages such as JavaScript or Python generally allow functions to be redefined, that is, re-bound; a function is a variable much like any other, with a name and a value (the definition).

  9. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    The only difference in implementation is that in the first case we used a nested function with a name, g, while in the second case we used an anonymous nested function (using the Python keyword lambda for creating an anonymous function). The original name, if any, used in defining them is irrelevant. A closure is a value like any other value.