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Super Smash Bros. Slamfest '99, also known as Super Smash Bros. LIVE or simply Slamfest '99, was an official promotional event for the North American release of Super Smash Bros. on the Nintendo 64, held at the MGM Grand Adventures Theme Park in Las Vegas, Nevada, on April 24, 1999. [1]
Since its release, Super Smash Bros. Melee has sold more than 7 million copies and was the best selling game on the GameCube. [29] Super Smash Bros. Melee features 26 characters, of which 15 are available initially, more than doubling the number of characters in its predecessor. There are also 29 stages.
Another instance of the same engine being used between games is on the Nintendo 64 where most games use the same format; albeit with different sound banks for each game. A utility known as the N64 Midi Tool was created to edit the sequences that the majority of Nintendo 64 games use, however it does not cover first-party N64 titles that use a ...
Super Smash Bros. [a] is a 1999 crossover fighting game developed by HAL Laboratory and published by Nintendo for the Nintendo 64.It is first game in the Super Smash Bros. series and was released in Japan on January 21, 1999; in North America on April 26, 1999; [1] [2] and in Europe on November 19, 1999.
Master Hand is a glove-like being that appears in all games to date, serving as the final boss of Classic Mode of the original Super Smash Bros., [1] the boss of the 50th Event Match "Final Destination Match" in Super Smash Bros. Melee, and the secondary antagonist of Super Smash Bros. Brawl, forced into the service of Tabuu.
Super Smash Bros. Brawl [e] is a 2008 crossover fighting game developed by Sora Ltd. and published by Nintendo for the Wii. [1] The third installment in the Super Smash Bros. series and the successor to Super Smash Bros. Melee, it was the first game in the series not to be developed primarily by HAL Laboratory.
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This category contains articles pertaining to the actual Super Smash Bros. series games and to the franchise as a whole.