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The Sims 4: Luxury Party Stuff; The Sims 4: Perfect Patio Stuff; The Sims 4: Cool Kitchen Stuff; The Sims 4: Spooky Stuff; The Sims 4: Movie Hangout Stuff; The Sims 4: Romantic Garden Stuff; The Sims 4: Kids Room Stuff; The Sims 4: Backyard Stuff; The Sims 4: Vintage Glamour Stuff; The Sims 4: Bowling Night Stuff; The Sims 4: Fitness Stuff; The ...
This is a list of games created by Maxis. Maxis is an American video game developer that was founded in 1987 and became a division of Electronic Arts (EA) in 1997. Maxis' second software title was the seminal SimCity, a city simulation and planning game. Maxis is the creator of the best-selling PC game of all time, The Sims, and its sequel, The ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 21 January 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
The game presumed to be an integration of previous Maxis titles, presented in 3D, possibly including elements of SimEarth, SimLife, and SimCity. On May 12, 2000, Maxis announced that the game was put on hold. [2] A reference and some sound effects were recycled into an arcade game in The Sims Vacation.
The Sims was the game's first console release and shares the same name as the PC game. It was released for the PlayStation 2, Xbox, and Nintendo GameCube. The gameplay is similar to the PC version but follows a mission-based storyline in addition to the sandbox mode found in the original game.
Clue/Cluedo is a digital adaptation based on the official Hasbro board game developed by Marmalade Game Studio for iOS and Android mobile devices as well as Steam and Nintendo Switch. The object of the game is to determine who killed the game's victim Dr. Black (or Mr. Boddy).
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Next Generation ranked The Sims as the 45th highest-selling game launched for the PlayStation 2, Xbox, or GameCube between January 2000 and July 2006 in the United States. [68] As of March 2015, The Sims had sold more than 11.24 million copies for PC, making it one of the best-selling PC games of all time. [69]