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Dr. Nim was based on a mathematical game called NIM, which similarly consisted of twelve marbles. A simple strategy will always win as long as the opponent goes first. This is the strategy for single-pile NIM: If the opponent takes 3 marbles, the first player should take 1. If the opponent takes 2 marbles, the first player should take 2.
A Razzle game scoring chart. Razzle consists of a large playing board with over a hundred holes numbered 1 through 6. A player makes a bet by spilling eight marbles onto the board from a cup, and the numbers of the holes they land in are added together and referenced on a chart that looks something like a calendar, telling the player how many points they have won for that roll.
The player who gets rid of all of their marbles first is the winner. [1] In Expert Game II, the players start with three marbles of each color (nine marbles). On their turn, each player collects the marbles that drop to the bottom of the board. The player who is holding only five marbles of one color at the end of their turn is the winner. [1]
Binary Decimal 011 2 3 10 Heap A 100 2 4 10 Heap B 101 2 5 10 Heap C --- 010 2 2 10 The nim-sum of heaps A, B, and C, 3 ⊕ 4 ⊕ 5 = 2 An equivalent procedure, which is often easier to perform mentally, is to express the heap sizes as sums of distinct powers of 2, cancel pairs of equal powers, and then add what is left:
Use the walls to your advantage! You can bounce shots off of the sides of the board to get bubbles into hard-to-reach areas. For the most part, bubbles will bounce off walls at the angle which it ...
This category is for video games whose gameplay focuses on controlling the motion of a marble or ball, which is affected by physics, through a game level, often navigating a maze and/or avoiding hazards.
Lose Your Marbles (1997), a PC puzzle game where players line up marbles of the same color to add marbles to the other player's board and eventually block their board Marble Blast Gold (2003), a "get to the finish" first person game for the PC and Xbox ; a sequel, Marble Blast Ultra (2006), was released later for the Xbox 360
A traditional Tock board. Tock (also known as Tuck in some English parts of Quebec and Atlantic Canada, and Pock in some parts of Alberta) is a board game, similar to Ludo, Aggravation or Sorry!, in which players race their four tokens (or marbles) around the game board from start to finish—the objective being to be the first to take all of one's tokens "home".