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  2. Creator economy - Wikipedia

    en.wikipedia.org/wiki/Creator_economy

    The creator economy or also known as creator marketing and influencer economy, is a software-driven economy that is built around creators who produce and distribute content, products, or services directly to their audience, leveraging social media platforms and AI tools. [1]

  3. Klout - Wikipedia

    en.wikipedia.org/wiki/Klout

    Klout was a website and mobile app that used social media analytics to rate its users according to online social influence via the "Klout Score", which was a numerical value between 1 and 100. In determining the user score, Klout measured the size of a user's social media network and correlated the content created to measure how other users ...

  4. Social media marketing - Wikipedia

    en.wikipedia.org/wiki/Social_media_marketing

    Social media marketing is the use of social media platforms and websites to promote a product or service. [1] Although the terms e-marketing and digital marketing are still dominant in academia, social media marketing is becoming more popular for both practitioners and researchers.

  5. The rise — and potential fall — of TikTok in the US - AOL Sports

    lite-qa.aol.com/sports/nba/story/0001/20250118/...

    TikTok gained more traction during the shutdowns of the COVID-19 pandemic, when short dances that went viral became a mainstay of the app. To better compete, Instagram and YouTube eventually came out with their own tools for making short-form videos, respectively known as Reels and Shorts. By that point, TikTok was a bona fide hit.

  6. Influencer shopping app LTK adds creator product reviews in ...

    www.aol.com/news/influencer-shopping-app-ltk...

    In recent years, a newer generation of shoppers -- mainly Gen Z -- have put their trust in influencers to help them find the best products. Influencer shopping app LTK (formerly LiketoKnow.it and ...

  7. Category:Social media influencers - Wikipedia

    en.wikipedia.org/wiki/Category:Social_media...

    This page was last edited on 7 December 2024, at 16:51 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  8. Social impact of YouTube - Wikipedia

    en.wikipedia.org/wiki/Social_impact_of_YouTube

    Journalist Dan Savage receives a Webby Special Achievement Award in 2011 for his anti-bullying It Gets Better Project, [27] which started on YouTube and drew video responses from the highest levels of government. [28] The anti-bullying It Gets Better Project expanded from a single YouTube video directed to discouraged or suicidal LGBT teens. [29]

  9. Social currency - Wikipedia

    en.wikipedia.org/wiki/Social_currency

    Social currency refers to the actual and potential resources from presence in social networks and communities, including both digital and offline. It is, in essence, an action made by a company or stance of being, to which consumers feel a sense of value when associating with a brand, while the humanization of the brand generates loyalty and "word of mouth" virality for the organization.