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Simple remote control systems use a fixed code word; the code word that opens the gate today will also open the gate tomorrow. An attacker with an appropriate receiver could discover the code word and use it to gain access sometime later. More sophisticated remote control systems use a rolling code (or hopping code) that changes for every use.
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
A pastebin or text storage site [1] [2] [3] is a type of online content-hosting service where users can store plain text (e.g. source code snippets for code review via Internet Relay Chat (IRC)). The most famous pastebin is the eponymous pastebin.com .
Also known as Action Replay for the Nintendo DS system, this device is a part of the main series created by Datel. The device usually comes with a cartridge, a software disc, and a cable to connect the device to a computer.
An example of a play-by-post roleplaying game. A play-by-post role-playing game (or sim) is an online text-based role-playing game in which players interact with each other and a predefined environment via text.
The code is also known as the "Contra Code" and "30 Lives Code", since the code provided the player 30 extra lives in Contra. The code has been used to help novice players progress through the game. [10] [12] The Konami Code was created by Kazuhisa Hashimoto, who was developing the home port of the 1985 arcade game Gradius for the NES.
A number in that range might be generated by rolling 3d10×10, or alternately by rolling 30d10. D&D player Ted Johnstone introduced standard dice notation as a way to discuss probability distribution in an article, "Dice as Random Number Generators", in the inaugural issue of fanzine Alarums & Excursions (1975). [ 3 ]
Rolling release, also known as rolling update or continuous delivery, is a concept in software development of frequently delivering updates to applications. [ 1 ] [ 2 ] [ 3 ] This is in contrast to a standard or point release development model which uses software versions which replace the previous version.