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Zfg (stylised as ZFG and zfg, previously known as ZeldaFreakGlitcha) is an American speedrunner and streamer known for his The Legend of Zelda: Ocarina of Time gameplay. He has held various records in speedrunning the game and its alternative version Master Quest, most notably the 100% completion category for the original game, for which he had held the record since mid-2015.
The Legend of Zelda: Ocarina of Time [a] is a 1998 action-adventure game by Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998 and in PAL regions the following month. The game is the first in the Legend of Zelda series with 3D graphics.
Ship of Harkinian is an unofficial source port of the 1998 Nintendo 64 video game, The Legend of Zelda: Ocarina of Time, that runs on Microsoft Windows, Linux, macOS, Wii U, and Nintendo Switch. It was first released in March 2022 for Windows, four months after Ocarina of Time 's source code was decompiled and released.
In July 2014, Wright achieved the world record for The Legend of Zelda: Ocarina of Time, completing the game in 18 minutes and 10 seconds on the iQue Player. This run is one of the most famous speedruns of Ocarina of Time , partly due to Wright's video providing commentary and explanation on the methods used in the run which gained over a ...
The Legend of Zelda: Ocarina of Time 3D [b] is a 2011 action-adventure game developed by Grezzo and published by Nintendo for the Nintendo 3DS handheld game console. [2] [3] A remake of the original 1998 Nintendo 64 game, it features updated graphics, quality of life changes, stereoscopic 3D effects, and mirrored versions of the rearranged dungeons from Ocarina of Time Master Quest.
The Legend of Zelda: Ocarina of Time is the fifth main entry in The Legend of Zelda series, and the first to both be on the Nintendo 64 and in 3D. It was developed by Nintendo, with series protagonist Link tasked with rescuing Princess Zelda and Hyrule from the villain, Ganondorf.
Miyamoto went on to produce a sequel to Ocarina of Time, known as The Legend of Zelda: Majora's Mask. By reusing the game engine and graphics from Ocarina of Time, a smaller team required only 18 months to finish Majora's Mask. [49] Miyamoto worked on a variety of Mario series spin-offs for the Nintendo 64, including Mario Kart 64 [50] and ...
In addition to saving time, the reuse of character models from Ocarina of Time allowed the team to recontextualize them in the more sombre setting. [32] Yoshiaki Koizumi stated that in contrast to Ocarina of Time's Hyrule being inspired by medieval Europe, Majora's Mask's Termina took inspiration from Southeast Asia. [33]