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Iris recognition biometric systems apply mathematical pattern-recognition techniques to images of the irises of an individual's eyes.. Iris recognition is an automated method of biometric identification that uses mathematical pattern-recognition techniques on video images of one or both of the irises of an individual's eyes, whose complex patterns are unique, stable, and can be seen from some ...
This comparison of optical character recognition software includes: . OCR engines, that do the actual character identification; Layout analysis software, that divide scanned documents into zones suitable for OCR
Download QR code; Print/export Download as PDF; Printable version; ... Pages in category "Iris recognition" The following 8 pages are in this category, out of 8 total.
Bright-pupil tracking creates greater iris/pupil contrast, allowing more robust eye-tracking with all iris pigmentation, and greatly reduces interference caused by eyelashes and other obscuring features. [38] It also allows tracking in lighting conditions ranging from total darkness to very bright. Another, less used, method is known as passive ...
Video of the process of scanning and real-time optical character recognition (OCR) with a portable scanner. Optical character recognition or optical character reader (OCR) is the electronic or mechanical conversion of images of typed, handwritten or printed text into machine-encoded text, whether from a scanned document, a photo of a document, a scene photo (for example the text on signs and ...
It is not to be confused with other ocular-based technologies: iris recognition, commonly called an "iris scan", and eye vein verification that uses scleral veins. The human retina is a thin tissue made up of neural cells that is located in the posterior portion of the eye .
Iris_Recognition.ogv (Ogg multiplexed audio/video file, Theora/Vorbis, length 1 min 14 s, 320 × 240 pixels, 509 kbps overall, file size: 4.51 MB) This is a file from the Wikimedia Commons . Information from its description page there is shown below.
Microsoft planned to include games when developing Windows 1.0 in 1983–1984. Pre-release versions of Windows 1.0 initially included another game, Puzzle, but it was scrapped in favor of Reversi, based on the board game of the same name. [1] Reversi was included in Windows versions up to Windows 3.1.