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  2. Prism correction - Wikipedia

    en.wikipedia.org/wiki/Prism_correction

    Prism dioptres. Prism correction is commonly specified in prism dioptres, a unit of angular measurement that is loosely related to the dioptre. Prism dioptres are represented by the Greek symbol delta (Δ) in superscript. A prism of power 1 Δ would produce 1 unit of displacement for an object held 100 units from the prism. [2]

  3. List of films based on video games - Wikipedia

    en.wikipedia.org/wiki/List_of_films_based_on...

    How to Make a Monster (2001) – Directed by George Huang. An evil video game comes to life and hunts the group of developers. Avalon (2001) – Directed by Mamoru Oshii. Science fiction film centered on a war-themed, virtual reality MMO under the same title. Game Over (2003) – Directed by Jason Bourque.

  4. Reciprocity (photography) - Wikipedia

    en.wikipedia.org/wiki/Reciprocity_(photography)

    In photography, reciprocity is the inverse relationship between the intensity and duration of light that determines the reaction of light-sensitive material. Within a normal exposure range for film stock, for example, the reciprocity law states that the film response will be determined by the total exposure, defined as intensity × time.

  5. Lenticular lens - Wikipedia

    en.wikipedia.org/wiki/Lenticular_lens

    This enabled color pictures with the use of merely monochrome film stock. Angle of view of a lenticular print. The angle of view of a lenticular print is the range of angles within which the observer can see the entire image. This is determined by the maximum angle at which a ray can leave the image through the correct lenticule.

  6. Exposure compensation - Wikipedia

    en.wikipedia.org/wiki/Exposure_compensation

    Exposure compensation is a technique for adjusting the exposure indicated by a photographic exposure meter, in consideration of factors that may cause the indicated exposure to result in a less-than-optimal image. Factors considered may include unusual lighting distribution, variations within a camera system, filters, non-standard processing ...

  7. Virtual photography - Wikipedia

    en.wikipedia.org/wiki/Virtual_photography

    Virtual photography is a form of new media art where images are created by taking screenshots of video games or other virtual worlds. Virtual photography has been featured in physical art galleries around the world. The validity and legality of this art form is sometimes questioned, because virtual photographers are taking photos of artwork ...

  8. Point-of-view shot - Wikipedia

    en.wikipedia.org/wiki/Point-of-view_shot

    Point-of-view shot. An example of an explicit POV shot from the public domain horror film The Driller Killer, putting the audience into the perspective of the protagonist playing pinball with the top shot coming five seconds before the below shot. A point of view shot (also known as POV shot, first-person shot or subjective camera) is a film ...

  9. Gamma correction - Wikipedia

    en.wikipedia.org/wiki/Gamma_correction

    Gamma correction is a type of power law function whose exponent is the Greek letter gamma ( γ ). It should not be confused with the mathematical Gamma function. The lower case gamma, γ, is a parameter of the former; the upper case letter, Γ, is the name of (and symbol used for) the latter (as in Γ ( x )).