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x86 assembly language includes instructions for a stack-based floating-point unit (FPU). The FPU was an optional separate coprocessor for the 8086 through the 80386, it was an on-chip option for the 80486 series, and it is a standard feature in every Intel x86 CPU since the 80486, starting with the Pentium.
Below is the full 8086/8088 instruction set of Intel (81 instructions total). [2] These instructions are also available in 32-bit mode, in which they operate on 32-bit registers ( eax , ebx , etc.) and values instead of their 16-bit ( ax , bx , etc.) counterparts.
Little Computer 3, or LC-3, is a type of computer educational programming language, an assembly language, which is a type of low-level programming language.. It features a relatively simple instruction set, but can be used to write moderately complex assembly programs, and is a viable target for a C compiler.
INT is an assembly language instruction for x86 processors that generates a software interrupt. It takes the interrupt number formatted as a byte value. [1] When written in assembly language, the instruction is written like this: INT X. where X is the software interrupt that should be generated (0-255).
C = A+B needs two instructions. RISC — arithmetic instructions use registers only, so explicit 2-operand load/store instructions are needed: load a,reg1; load b,reg2; add reg1+reg2->reg3; store reg3,c; C = A+B needs four instructions. Unlike 2-operand or 1-operand, this leaves all three values a, b, and c in registers available for further ...
It is primarily used to support binary-coded decimal (BCD) arithmetic. The Auxiliary Carry flag is set (to 1) if during an " add " operation there is a carry from the low nibble (lowest four bits) to the high nibble (upper four bits), or a borrow from the high nibble to the low nibble, in the low-order 8-bit portion, during a subtraction.
Saturation arithmetic is a version of arithmetic in which all operations, such as addition and multiplication, are limited to a fixed range between a minimum and maximum value. If the result of an operation is greater than the maximum, it is set (" clamped ") to the maximum; if it is below the minimum, it is clamped to the minimum.