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A guidebook with dossiers on the known great dragons as well as new rules for dragons and PC drakes first introduced in Threats 2. 10667: 1-932564-00-4: 3rd: 2004-02-01: 2063: Sprawl Survival Guide: A guidebook details on everyday life in 2063 with expanded lifestyle rules. 10673: 1-932564-01-2: 3rd: 2003: 2064: Shadowrun Character Dossier: 16 ...
Shadowrun Anarchy was released in October 2016 [4] This edition is a simplified version of the ruleset, allowing to focus more on the narration than on the rules. A Sixth Edition, titled as Shadowrun, Sixth World, was announced on 1 May 2019 [5] to coincide with the game's 30th anniversary, along with a new website at shadowrunsixthworld.com.
Street Samurai Catalog is a supplement that includes game statistics for new weapons, vehicles, cyberware, and additional accessories, [1] using the conceit that this is the equipment catalog of a fictional company called Ares. [2] The book is divided into two parts: items for the general public, and items for security and quasi-military forces.
Cover art by John Zeleznik, 1989. DNA / DOA is the first published adventure for the near-future cyberpunk role-playing game Shadowrun, released by FASA in 1989. Written by Dave Arneson, the co-creator of Dungeons & Dragons, Stephan Wieck criticized it for being more like a D&D adventure than a modern high-tech cyberpunk scenario.
Shadowrun Companion is a sourcebook featuring expanded rules for Shadowrun. The content includes: [1] Chapter 1: Expanded rules and options for character creation. Chapter 2: New skills; Chapter 3: Advice for gamemasters on how mega-corporations might hire shadowrunners; Chapter 4: Potential contacts and enemies of the player characters.
While FASA Corporation still owns and manages the FASA IP and brands, FASA Games, Inc would release new games and content. As of 2020, FASA Games has released contents for 2 games; a 4th edition for Earthdawn and the new game 1879 which aims to replace and/or create an alternate future '6th Age' in 'replacement' to Shadowrun.
Disappointed with the outcome and felt we were one of the 12 best teams in the country. We had an extremely challenging schedule and recognize there were two games in particular that we did not ...
Bug City is a 160-page softcover book that was designed by Robert Cruz, Tom Dowd, Mike Nystul, Diane Piron-Gelman, and Christopher Kubasik, with interior art by Jim Nelson, Tom Baxa, Peter Bergting, Joel Biske, Earl Geier, Jeff Laubenstein, Larry MacDougall, and Jeff Miracola, and cover art by Rick Berry and Mike Nielsen.