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The procedural interpretation of logic programs, which uses backward reasoning to reduce goals to subgoals, is a special case of the use of a problem-solving strategy to control the use of a declarative, logical representation of knowledge to obtain the behaviour of an algorithm. More generally, different problem-solving strategies can be ...
A flowchart is a type of diagram that represents a workflow or process. A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task. The flowchart shows the steps as boxes of various kinds, and their order by connecting the boxes with arrows.
Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]
The architecture allows for problem-specific extensions, and it is applicable as a post-processing tool for all optimization schemes with a number of different potential solutions. When the architecture is tightly coupled to a specific problem-solving or optimization method, effective interactive schemes where the final decision maker is in the ...
When a model is expressed in this formalism, a computer is able to perform algebraic manipulations to best formulate the solution algorithm. The mathematical causality is typically imposed at the boundaries of the physical system, while the behavioral description of the system itself is declarative or acausal.
Pseudocode is commonly used in textbooks and scientific publications related to computer science and numerical computation to describe algorithms in a way that is accessible to programmers regardless of their familiarity with specific programming languages.
RAPTOR allows users to write and execute programs using flowcharts. The simple language and graphical components of RAPTOR are designed to teach the major ideas of computer programming to students. It is typically used in academics to teach introductory programming concepts as well. [3]
In computer science and formal methods, a SAT solver is a computer program which aims to solve the Boolean satisfiability problem.On input a formula over Boolean variables, such as "(x or y) and (x or not y)", a SAT solver outputs whether the formula is satisfiable, meaning that there are possible values of x and y which make the formula true, or unsatisfiable, meaning that there are no such ...