Search results
Results from the WOW.Com Content Network
An arcade game construction program The Arcade Machine: 1982 AppII An arcade game construction program. Winner of a Certificate of Merit in the category of "Most Innovative Computer Game" at the 4th annual Arkie Awards. [2]: 33 The Battle of Olympus: 1988 NES An action-adventure game set in Ancient Greece: Banner Mania: 1989 DOS Banner making ...
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Brother's Keeper is a genealogy software program for Windows. [5] The program functions as a database, a research planner and task organizer, a data analyzer, a chart producer, and a report writer. The software enables export and import in the GEDCOM specification for exchanging genealogical data. [6]
The Learning Company was founded on May 8, 1980 by Ann McCormick; Leslie Grimm; Teri Perl; and Warren Robinett, a former Atari, Inc. employee who had programmed the game Adventure. [2] They saw the Apple II as an opportunity to teach young children concepts of math, reading, science, problem-solving, and thinking skills.
Living Books is a series of interactive read-along adventures aimed at children aged 3–9. Created by Mark Schlichting, the series was mostly developed by Living Books for CD-ROM and published by Broderbund for Mac OS and Microsoft Windows.
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
According to Microsoft telemetry, Solitaire was among the three most-used Windows programs and FreeCell was seventh, ahead of productivity-based applications such as Microsoft Word and Excel. [7] [7] Lost business productivity by employees playing Solitaire became a common concern since the game was included in Windows by default. [8]
ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.