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Total Annihilation was a finalist for "PC Strategy Game of the Year" during the AIAS' inaugural Interactive Achievement Awards, [36] which ultimately went to StarCraft and Age of Empires (in a tie). [37] Total Annihilation was a runner-up for Computer Gaming World ' s 1997 "Strategy Game of the Year" award, which ultimately went to Myth: The ...
The Scrin homeworld begins preparing a full invasion force. In the GDI campaign, a control node in the former Tiber riverbed is destroyed, resulting in the total annihilation of the remnants of the Scrin harvesting operation, rendering Threshold 19 completely inert, and preventing the Brotherhood's ascension.
Total Annihilation: Battle Tactics is the second expansion pack for the real-time strategy video game Total Annihilation, released on June 30, 1998 in the United States. [2] Its features include 100 new missions as either the Arm or the Core, four new units and new keyboard shortcuts.
Total Annihilation: The Core Contingency This page was last edited on 27 July 2024, at 15:30 (UTC). Text is available under the Creative Commons Attribution ...
Cavedog Entertainment was a PC game developer and publisher based in Bothell, Washington.Founded in 1995 as a division of edutainment game developer Humongous Entertainment, Cavedog was known for the 1997 release of Total Annihilation—which won several accolades, such as multiple Game of the Year honors [3] —considered one of the "greatest games of all time" in 2004 by GameSpot.
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Total Annihilation: Kingdoms, or shortened to Kingdoms, is a fantasy real-time strategy video game released on June 25, 1999, as a spin-off of Total Annihilation, and was the last title developed by Cavedog Entertainment. A tie-in book titled The Chronicles of Darien contained the storyline, rules, units, and other details.