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A tree whose root node has two subtrees, both of which are full binary trees. A perfect binary tree is a binary tree in which all interior nodes have two children and all leaves have the same depth or same level (the level of a node defined as the number of edges or links from the root node to a node). [18] A perfect binary tree is a full ...
A skip list does not provide the same absolute worst-case performance guarantees as more traditional balanced tree data structures, because it is always possible (though with very low probability [5]) that the coin-flips used to build the skip list will produce a badly balanced structure. However, they work well in practice, and the randomized ...
In computer science, tree traversal (also known as tree search and walking the tree) is a form of graph traversal and refers to the process of visiting (e.g. retrieving, updating, or deleting) each node in a tree data structure, exactly once. Such traversals are classified by the order in which the nodes are visited.
A tournament tree can be represented as a balanced binary tree by adding sentinels to the input lists (i.e. adding a member to the end of each list with a value of infinity) and by adding null lists (comprising only a sentinel) until the number of lists is a power of two. The balanced tree can be stored in a single array.
Removing a point from a balanced k-d tree takes O(log n) time. Querying an axis-parallel range in a balanced k-d tree takes O(n 1−1/k +m) time, where m is the number of the reported points, and k the dimension of the k-d tree. Finding 1 nearest neighbour in a balanced k-d tree with randomly distributed points takes O(log n) time on average.
Several set operations have been defined on weight-balanced trees: union, intersection and set difference. The union of two weight-balanced trees t 1 and t 2 representing sets A and B, is a tree t that represents A ∪ B. The following recursive function computes this union:
For height-balanced binary trees, the height is defined to be logarithmic () in the number of items. This is the case for many binary search trees, such as AVL trees and red–black trees . Splay trees and treaps are self-balancing but not height-balanced, as their height is not guaranteed to be logarithmic in the number of items.
The BAlanced Tree Overlay Network (BATON) is a distributed tree structure designed for peer-to-peer (P2P) systems. Unlike other overlays that employ a distributed hash table, BATON organises peers in a distributed tree to facilitate range search.