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Character roster of Ultra Street Fighter IV The main titles of the Street Fighter fighting game series have introduced a varied cast of 87 characters from the main series, and 34 from several spin-offs, for a total of 121 playable characters who originate from 24 countries, each with his or her unique fighting style. This is a list of playable characters and non-playable opponents from the ...
Poison (Japanese: ポイズン) is a character in Capcom's Final Fight and Street Fighter series of video games. Created by Akira Yasuda for Capcom, Poison was originally conceived as a female thug in Final Fight alongside a similar character, Roxy, as part of the game's antagonist group Mad Gear, taking inspiration for her design from Jeanne Basone's appearance as "Hollywood" in professional ...
Laura Matsuda (Japanese: ララ マツダ/松田) is a fictional character from the Street Fighter series of video games, making her first appearance in 2016's Street Fighter V. She is the sister of Sean Matsuda , a character from 1997's Street Fighter III .
Chun-Li (/ tʃ ʌ n ˈ l iː / ⓘ; Japanese: チュンリー, Hepburn: Chun-Rī) is a character in Capcom's Street Fighter video game series. She first appeared in Street Fighter II: The World Warrior in 1991 and is the first female playable character to appear in a fighting game to gain mainstream recognition.
First appearing in Street Fighter Alpha 3 (1998) as a wrestler trying to make a name for herself, Mika was designed by Akira "Akiman" Yasuda with the help of artist Daigo Ikeno. The character has since appeared in comics related to the Street Fighter franchise and other titles by Capcom.
See also: List of Street Fighter characters. Subcategories. This category has only the following subcategory. S. Street Fighter character redirects to lists (33 P)
This season saw female actors embody characters that were often unpredictable — and audiences and critics embraced them. Viola Davis stars in “Ma Rainey’s Black Bottom” as a woman who ...
Designed as a "masculine, fierce hot headed girl", the direction they took with Makoto caused significant discussion amongst the team. [4]During development of Street Fighter III: 2nd Impact, the development team was tasked to create a character based around the karate concept of ikken hissatsu, which they summed up as "simple, direct and powerful".