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Dimension Demons, published in 1981, was the 17th game in this line, and was designed by Fred Askew, with interior artwork by Trace Hallowell and Pat Hidy and cover art by Hidy. Hobby Japan published a Japanese language edition in 1988.
Parkour_-_climb_stairs.ogv (Ogg multiplexed audio/video file, Theora/Vorbis, length 9.8 s, 640 × 480 pixels, 1.13 Mbps overall, file size: 1.33 MB) This is a file from the Wikimedia Commons . Information from its description page there is shown below.
Parallel World (1990 video game) ParaWorld; Persona 2: Eternal Punishment; Persona 5 Strikers; Persona 5 Tactica; Phantasmagoria: A Puzzle of Flesh; Phineas and Ferb: Across the 2nd Dimension (video game) PlayStation All-Stars Battle Royale; PlayStation Move Heroes; Power Factor (video game) Power Rangers: Legacy Wars; Power Rangers: Super ...
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Racing game: MIT/GPL-2.0-only (engine/game code) [263] CoreCode Futuristic "anti-gravity" racing game with combat. Source was released after a sales quota was met. [263] Cortex Command: 2012 2019 Action game: AGPL-3.0-only: Data Realms LLC The indie game was in development since 2001, which won an IGF award in 2009, [264] was finally released ...
Dim3, also known as Dimension 3, is a free and open-source 3D game engine created by Brian Barnes. [3] It has been chosen as a staff pick for OS X development software by Apple . [ 4 ] and featured as one of their "hot game building tools."
Parkour Everyday (simplified Chinese: 天天酷跑; pinyin: Tiāntiān Kùpǎo) is a 2013 Chinese endless running mobile video game released by Tencent. The game is the first mobile game that made a profit of CNY 100 million (US$16.27 million).