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In computer networking, linear network coding is a program in which intermediate nodes transmit data from source nodes to sink nodes by means of linear combinations. Linear network coding may be used to improve a network's throughput, efficiency, and scalability , as well as reducing attacks and eavesdropping.
Bandwidth test software is used to determine the maximum bandwidth of a network or internet connection. It is typically undertaken by attempting to download or upload the maximum amount of data in a certain period of time, or a certain amount of data in the minimum amount of time.
Throughput is controlled by available bandwidth, as well as the available signal-to-noise ratio and hardware limitations. Throughput for the purpose of this article will be understood to be measured from the arrival of the first bit of data at the receiver, to decouple the concept of throughput from the concept of latency.
Protocol overhead: Typically, transport layer, network layer and sometimes datalink layer protocol overhead is included in the throughput, but is excluded from the goodput. Transport layer flow control and congestion avoidance: For example, TCP slow start may cause a lower goodput than the maximum throughput.
pyFAI, [99] Fast Azimuthal Integration in Python; Random123, [100] library of counter-based random number generators; SecondSpace, [101] simulation software for waves in 2D space; StarPU, [102] task programming library; Theano: Python array library [103] [104] UFO, [105] [106] data processing framework; VexCL, [107] [108] vector expression ...
This allows using Twisted as the network layer in graphical user interface (GUI) programs, using all of its libraries without adding a thread-per-socket overhead, as using Python's native library would. A full-fledged web server can be integrated in-process with a GUI program using this model, for example.
In computer network research, network simulation is a technique whereby a software program replicates the behavior of a real network. This is achieved by calculating the interactions between the different network entities such as routers, switches, nodes, access points, links, etc. [1] Most simulators use discrete event simulation in which the modeling of systems in which state variables ...
Load balancing is the attempt to route flows such that the utilization (,) of all links (,) is even, where (,) = = (,) (,)The problem can be solved e.g. by minimizing , ((,)).A common linearization of this problem is the minimization of the maximum utilization , where