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  2. Memory management controller (Nintendo) - Wikipedia

    en.wikipedia.org/wiki/Memory_management...

    The MMC3 was introduced in 1988. It adds an IRQ timer to allow split screen scrolling without the sacrifice of sprite 0, along with two selectable 8KB program ROM banks and two 2KB+four 1KB selectable character ROM banks, which allows easy instant swapping of sprite and tile data. 8KB of save game RAM is supported. [6]

  3. Bank switching - Wikipedia

    en.wikipedia.org/wiki/Bank_switching

    For example, the C64 used bank switching to allow for a full 64 KB of RAM and still provide for ROM and memory-mapped I/O as well. The Atari 130XE could allow its two processors (the 6502 and the ANTIC) to access separate RAM banks, allowing programmers to make large playfields and other graphic objects without using up the memory visible to ...

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  5. Game Boy Game Pak - Wikipedia

    en.wikipedia.org/wiki/Game_Boy_Game_Pak

    Game Boy Game Pak is the brand name of the ROM cartridges used to store video game data for the Game Boy family of handheld video game consoles, part of Nintendo's line of Game Pak cartridges. Early Game Boy games were limited to 32 kilobytes (KB) of read-only memory (ROM) storage due to the system's 8-bit architecture .

  6. 38 Studios - Wikipedia

    en.wikipedia.org/wiki/38_Studios

    38 Studios, LLC was an American video game development studio and publisher based in Providence, Rhode Island.The company was founded in Maynard, Massachusetts, in 2006 as Green Monster Games by baseball player Curt Schilling.

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

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  9. List of digital collectible card games - Wikipedia

    en.wikipedia.org/wiki/List_of_digital...

    This is a list of video games with mechanics based on collectible card games.It includes games which directly simulate collectible card games (often called digital collectible card games), arcade games integrated with physical collectible card games, and video games in other genres which utilize elements of deck-building or card battling as a significant portion of their game mechanics.