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A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies.
This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.
For each unique palette, an image color test chart and sample image (truecolor original follows) rendered with that palette (without dithering) are given. The test chart shows the full 256 levels of the red, green, and blue (RGB) primary colors and cyan, magenta, and yellow complementary colors, along with a full 256-level grayscale.
VistaPro is 3D scenery generator for the Amiga, Macintosh, MS-DOS, and Microsoft Windows.It was written by John Hinkley as the follow-up to the initial version, Vista. [1] [2] The about box describes it as "a 3-D landscape generator and projector capable of accurately displaying real-world and fractal landscapes."
ColorBrewer is an online tool for selecting map color schemes based on palettes created by Cynthia Brewer. [1] It was launched in 2002 by Brewer, Mark Harrower, and The Pennsylvania State University. Suggested color schemes are based on data type (sequential, diverging, or qualitative).
This article is a list of the color palettes for notable computer graphics, terminals and video game console hardware.. Only a sample and the palette's name are given here. More specific articles are linked from the name of each palette, for the test charts, samples, simulated images, and further technical details (including referenc
This tool enables MidJourney to extract the style—whether it is the color palette, texture, or overall atmosphere—from the reference image and apply it to a newly generated image. The feature allows users to fine-tune the aesthetics of their creations by integrating specific artistic styles or moods.
Terravision is a 3D mapping software developed in 1993 by the German company ART+COM in Berlin as a "networked virtual representation of the Earth based on satellite images, aerial shots, altitude data and architectural data". [1] Development of the project was supported by the Deutsche Post (now Deutsche Telekom). Google Earth was