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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    This new digital store would specialize in adventure maps, skins, and texture packs. PC World noted that this addition would move the Windows 10 version "a bit closer to the moddable worlds familiar to classic players" of the original Java Edition. [27] In December 2018, a new modding toolchain and mod loader called Fabric was released.

  3. Nether (video game) - Wikipedia

    en.wikipedia.org/wiki/Nether_(video_game)

    Nether is a first-person multiplayer survival game for Windows. [2] It was developed by American studio Phosphor Games, and was first available on October 29, 2013. [ citation needed ] Nether became popular in late 2013, when many YouTubers such as Markiplier were uploading videos of them playing the game.

  4. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    A similar technique are navigation meshes (navmesh), which are used for geometrical planning in games and multimodal transportation planning which is utilized in travelling salesman problems with more than one transport vehicle. A map is separated into clusters. On the high-level layer, the path between the clusters is planned.

  5. Timeline of clothing and textiles technology - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_clothing_and...

    1942 – First patent for fabric singeing awarded in US. [26] 1949 – Heinrich Mauersberger invents the sewing-knitting technique and his "Malimo" machine. 1955 – Research begins on multi-phase weft insertion. Successful examples will not exist until the 80s and late 90s. [27]

  6. Bolt (cloth) - Wikipedia

    en.wikipedia.org/wiki/Bolt_(cloth)

    A measure of length, usually for fabric. A bolt of wallpaper equals 16 yd and a bolt of fabric equals 40 yd. Harder, Frances (2004). Fashion for Profit: A Professional's Complete Guide to Designing, Manufacturing, & Marketing a Successful Line. Frances Harder. p. 110. ISBN 9780972776318. Lee, Jaeil; Steen, Camille (2014).

  7. Cloth modeling - Wikipedia

    en.wikipedia.org/wiki/Cloth_modeling

    Cloth simulation in Blender with cycles.. Cloth modeling is the term used for simulating cloth within a computer program, usually in the context of 3D computer graphics.The main approaches used for this may be classified into three basic types: geometric, physical, and particle/energy.

  8. Flocking (texture) - Wikipedia

    en.wikipedia.org/wiki/Flocking_(texture)

    A T-shirt printed with a flocking technique (lower half) Flocking is the process of depositing many small fiber particles (called flock) onto a surface. It can also refer to the texture produced by the process, or to any material used primarily for its flocked surface. Flocking of an article can be performed for the purpose of increasing its value.

  9. Net (textile) - Wikipedia

    en.wikipedia.org/wiki/Net_(textile)

    Using either the lace-maker or the net-maker method to tie the netting knot, several types of netting can be created. Diamond mesh netting goes back and forth, in rows. This technique is used for bags, hammocks, headbands and scarves. Another type is square mesh netting which also goes back and forth in rows but is worked in the diagonal.