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JPEG 2000 (JP2) is an image compression standard and coding system. It was developed from 1997 to 2000 by a Joint Photographic Experts Group committee chaired by Touradj Ebrahimi (later the JPEG president), [1] with the intention of superseding their original JPEG standard (created in 1992), which is based on a discrete cosine transform (DCT), with a newly designed, wavelet-based method.
[1] In some areas of information technology , particularly in reference to random-access memory capacity, kilobyte instead typically refers to 1024 (2 10 ) bytes. This arises from the prevalence of sizes that are powers of two in modern digital memory architectures, coupled with the coincidence that 2 10 differs from 10 3 by less than 2.5%.
.kkrieger gameplay.kkrieger makes extensive use of procedural generation methods. Textures are stored via their creation history instead of a per-pixel basis, thus only requiring the history data and the generator code to be compiled into the executable, producing a relatively small file size.