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  2. Resonite - Wikipedia

    en.wikipedia.org/wiki/Resonite

    Resonite is an online virtual world platform created by Tomáš “Frooxius” MarianĨík, a Czech developer, and operated by Yellow Dog Man Studios. [1] [2] The platform allows users to interact with others with user-created 3D avatars and worlds. Additionally, it allows users to build custom 3D content in-game.

  3. Video tracking - Wikipedia

    en.wikipedia.org/wiki/Video_tracking

    Video tracking is the process of locating a moving object (or multiple objects) over time using a camera. It has a variety of uses, some of which are: human-computer interaction, security and surveillance, video communication and compression , augmented reality , traffic control, medical imaging [ 1 ] and video editing .

  4. Multiple object tracking - Wikipedia

    en.wikipedia.org/wiki/Multiple_object_tracking

    In the 1970s, researcher Zenon Pylyshyn postulated the existence of a "primitive visual process" in the human brain capable of "indexing and tracking features or feature-clusters". Using this process, cognitive processes can continuously refer to, or "track", objects despite movement of the objects causing them to stimulate different visual ...

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  6. Pose tracking - Wikipedia

    en.wikipedia.org/wiki/Pose_tracking

    Another type of pose tracking used more often in newer systems is referred to as inside-out tracking, including Simultaneous localization and mapping (SLAM) or Visual-inertial odometry (VIO). One example of a device that uses inside-out pose tracking is the Oculus Quest 2 .

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  8. FreeTrack - Wikipedia

    en.wikipedia.org/wiki/FreeTrack

    Its primary focus is head tracking with uses in virtual reality, simulation, video games, 3D modeling, computer aided design and general hands-free computing to improve computer accessibility. Tracking can be made sensitive enough that only small head movements are required so that the user's eyes never leave the screen.

  9. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education (such as