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  2. Proceedings of the Institution of Mechanical Engineers, Part K

    en.wikipedia.org/wiki/Proceedings_of_the...

    The Proceedings of the Institution of Mechanical Engineers, Part K: Journal of Multi-body Dynamics is a quarterly peer-reviewed scientific journal that covers mechanical design and dynamic analysis of multi-body systems.

  3. Multibody system - Wikipedia

    en.wikipedia.org/wiki/Multibody_system

    Nowadays, the term multibody system is related to a large number of engineering fields of research, especially in robotics and vehicle dynamics. As an important feature, multibody system formalisms usually offer an algorithmic, computer-aided way to model, analyze, simulate and optimize the arbitrary motion of possibly thousands of ...

  4. Multibody simulation - Wikipedia

    en.wikipedia.org/wiki/Multibody_simulation

    For example, multibody simulation has been widely used since the 1990s as a component of automotive suspension design. [3] It can also be used to study issues of biomechanics, with applications including sports medicine, osteopathy, and human-machine interaction. [4] [5] [6] The heart of any multibody simulation software program is the solver.

  5. Contact dynamics - Wikipedia

    en.wikipedia.org/wiki/Contact_dynamics

    Contact dynamics deals with the motion of multibody systems subjected to unilateral contacts and friction. [1] Such systems are omnipresent in many multibody dynamics applications. Consider for example Contacts between wheels and ground in vehicle dynamics; Squealing of brakes due to friction induced oscillations

  6. MSC Adams - Wikipedia

    en.wikipedia.org/wiki/MSC_Adams

    MSC ADAMS (Automated Dynamic Analysis of Mechanical Systems) is a multibody dynamics simulation software system. It is currently owned by MSC Software Corporation. The simulation software solver runs mainly on Fortran and more recently C++ as well. [1] According to the publisher, Adams is the most widely used multibody dynamics simulation ...

  7. Newton–Euler equations - Wikipedia

    en.wikipedia.org/wiki/Newton–Euler_equations

    The Newton–Euler equations are used as the basis for more complicated "multi-body" formulations (screw theory) that describe the dynamics of systems of rigid bodies connected by joints and other constraints. Multi-body problems can be solved by a variety of numerical algorithms. [2] [6] [7]

  8. Unilateral contact - Wikipedia

    en.wikipedia.org/wiki/Unilateral_contact

    There are mainly two kinds of methods to model the unilateral constraints. The first kind is based on smooth contact dynamics, including methods using Hertz's models, penalty methods, and some regularization force models, while the second kind is based on the non-smooth contact dynamics, which models the system with unilateral contacts as variational inequalities.

  9. Asynchronous multi-body framework - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_multi-body...

    Asynchronous multi-body framework (AMBF) is an open-source 3D versatile simulator for robots developed in April 2019. This multi-body framework provides a real-time dynamic simulation of multi-bodies such as robots, free bodies, and multi-link puzzles, paired with real-time haptic interaction with various input devices. [ 1 ]