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  2. 2-XL - Wikipedia

    en.wikipedia.org/wiki/2-XL

    2-XL (2-XL Robot, 2XL Robot, 2-XL Toy) is an educational toy robot that was marketed from 1978–1981 [1] by the Mego Corporation, and from 1992–1995 by Tiger Electronics. 2-XL was the first "smart-toy" in that it exhibited rudimentary intelligence, memory, gameplay, and responsiveness.

  3. Smart toy - Wikipedia

    en.wikipedia.org/wiki/Smart_toy

    The first smart-toy was the Mego Corporation's 2-XL robot (2XL), invented in the 1970s [6] ... showed the demarcation between toys that kids played with, and the ...

  4. What’s the best way for kids to learn? With LEGOs and robots ...

    www.aol.com/best-way-kids-learn-legos-120000816.html

    While teaching in the South Bronx, he learned about robotics at a teacher training and started coaching FIRST Lego League, a global STEM education and robotics program for kids up to age 16 in the ...

  5. Tekno the Robotic Puppy - Wikipedia

    en.wikipedia.org/wiki/Tekno_the_Robotic_Puppy

    Originally sold by Toys R'Us, Walmart, KB Toys, Amazon, and Target.com. The 2007 release in the Tekno and Friends robot line was Sakura. Sakura interact with girls or boys and answers yes and no questions, doing fortune telling, knows funny facts, fashion, keeping secrets using her key and remote, and dances on a robotic scooter. [10]

  6. Kasey the Kinderbot - Wikipedia

    en.wikipedia.org/wiki/Kasey_the_Kinderbot

    Kasey the Kinderbot is an educational toy learning system designed, developed, and sold by Fisher-Price, a wholly owned division of the Mattel Corporation, nominated for the Educational Toy of the Year award in 2002. [1] Because of its strong commercial sales, Kasey was reported as an important item in the balance sheet of Fisher-Price.

  7. Alphie - Wikipedia

    en.wikipedia.org/wiki/Alphie

    Alphie was an educational robot toy popular in the 1980s. [1] It featured a slot in the front for interchangeable cards, which lined up with special soft-touch input function buttons built into the front of the toy. It ran on batteries and came with different insert cards to help children learn math, spelling, matching skills, etc.

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