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The trading card game Magic: The Gathering has released a large number of sets since it was first published by Wizards of the Coast.After the 1993 release of Limited Edition, also known as Alpha and Beta, roughly 3-4 major sets have been released per year, in addition to various spin-off products.
to the description page of the set symbol, where |source= the source of the image (i.e. the Arcana article it came from), without square brackets (these: []), and |article= the article for the set, without square brackets. For the symbol for Dark Ascension, for instance, the template would look like
Time Spiral is a Magic: The Gathering expert-level block consisting of the expansion sets Time Spiral (October 6, 2006), [5] Planar Chaos (February 2, 2007), and Future Sight (May 4, 2007). [4] It is set on the plane of Dominaria, the first time that that plane had been visited since 8th Edition. The theme of the block was time.
The five colors of Magic: The Gathering. Most cards in Magic are based on one of five colors that make up the game's "Color Wheel" or "Color Pie", shown on the back of each card, and each representing a school or realm of magic: white, blue, black, red, and green. The arrangement of these colors on the wheel describes relationships between the ...
There are a lot of Magic sets, and that's all there is to it. These are not pretty decorative pictures; these are symbols that are the main way people differentiate Magic sets, since the back of each card is the same. As for the title matter, eh, it's a push. There are vague arguments either way for "List of" vs. no list, and it's not worth the ...
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A smaller version of the color's icon (sun for white, skull for black, etc.) appears in the corresponding half. [9] These mana symbols mean that mana of either color may be used to pay it; for example, a spell whose mana cost is two green/white hybrid mana may be played using two green mana, two white mana, or one green and one white. [10]
Within the collectible card game Magic: the Gathering published by Wizards of the Coast, individual cards can carry instructions to be followed by the players when played. To simplify these instructions, some of these instructions are given as keywords, which have a common meaning across all cards.
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