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  2. IGN - Wikipedia

    en.wikipedia.org/wiki/IGN

    GameStats, a review aggregation website, was founded by IGN in 2004. GameStats includes a "GPM" (Game Popularity Metric) rating system which incorporates an average press score and average gamer score, as well as the number of page hits for the game. [11] However, the site is no longer being updated.

  3. Rare (company) - Wikipedia

    en.wikipedia.org/wiki/Rare_(company)

    Rare evolved from the company Ultimate Play the Game, which was founded in Ashby-de-la-Zouch, Leicestershire by former arcade game developers Tim and Chris Stamper. [1] After multiple critically and commercially successful releases including Jetpac, Atic Atac, Sabre Wulf, and Knight Lore, Ultimate Play The Game was one of the biggest UK-based video game development companies. [2]

  4. Gameloft - Wikipedia

    en.wikipedia.org/wiki/Gameloft

    Gameloft was founded by Michel Guillemot, one of the five founders of Ubisoft, on 14 December 1999. [2] [3] By February 2009, Gameloft had shipped over 200 million copies of its games since its IPO, [4] as well as 2 million daily downloads of its games via the App Store for iOS.

  5. Critical Role's 8 co-founders say this is how they turned ...

    www.aol.com/news/critical-roles-8-co-founders...

    Here's what Critical Role's 8 co-founders had to say about how the show was made. ... fellow CR co-founder Liam O'Brien, played a "D&D" game with their voice actor peers slightly over a decade ago ...

  6. Moonton - Wikipedia

    en.wikipedia.org/wiki/Moonton

    Moonton was established in April 2014 within the Minhang District of Shanghai, China. [6] [1] One of its co-founders was Justin Yuan, who became chief executive officer (CEO) of the company in late 2018 after Xu Zhenhua.

  7. tinyBuild - Wikipedia

    en.wikipedia.org/wiki/TinyBuild

    The company was established by Alex Nichiporchik and Tom Brien in 2011 to expand Brien's game No Time to Explain into a commercial release. Building from the success of the game's Steam release in 2013, tinyBuild partnered with DoubleDutch Games for the development and release of SpeedRunners, which landed tinyBuild further publishing deals ...

  8. Supergiant Games - Wikipedia

    en.wikipedia.org/wiki/Supergiant_Games

    Amir Rao, co-founder of Supergiant Games, in 2012. Supergiant Games was formed by Amir Rao and Gavin Simon in 2009. Both had been working at the Los Angeles studio of Electronic Arts, involved with the Command & Conquer series. [2] In 2009 they agreed to quit their job, move into the same house, and begin to work on a new game together.

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

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